--lua script
--[[
function ClearGuildBossFlagOp(sysarg)
	--print("死亡")
	local pActor = Actor.getMonsterOwner(sysarg)
	CleanGuildBossOp(pActor)
end

MonDieDispatcher.Mon614Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon615Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon616Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon617Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon618Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon629Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon630Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon631Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon632Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.Mon633Die = function(monster,sysarg,monId)
	ClearGuildBossFlagOp(monster)
end

MonDieDispatcher.register(614, MonDieDispatcher.Mon614Die )
MonDieDispatcher.register(615, MonDieDispatcher.Mon615Die )  
MonDieDispatcher.register(616, MonDieDispatcher.Mon616Die )
MonDieDispatcher.register(617, MonDieDispatcher.Mon617Die )
MonDieDispatcher.register(618, MonDieDispatcher.Mon618Die )

MonDieDispatcher.register(629, MonDieDispatcher.Mon629Die )
MonDieDispatcher.register(630, MonDieDispatcher.Mon630Die )
MonDieDispatcher.register(631, MonDieDispatcher.Mon631Die )
MonDieDispatcher.register(632, MonDieDispatcher.Mon632Die )
MonDieDispatcher.register(633, MonDieDispatcher.Mon633Die )
]]
